ERIC PERSING: SOUND DESIGNER AND
SPECTRASONICS FOUNDER
As
Chief Sound Designer for Roland and founder of Spectrasonics, Eric Persing has
created some of the most widely used sounds in modern electronic music. He tells
Kevin McDaniels how he turned sample CDs into big business, and reveals
how some of the exotic sounds on his Spectrasonics discs were
created.
"I've always considered myself a musician first,
with sound design being only a means to create and express a musical vision,"
reflects Eric Persing. "The two concepts have only been separated in recent
years. I think the best sound design is always going to come from someone with a
musical perspective, and sound designers are not always musicians these
days."
Perhaps it's this musical perspective, combined
with a dedication to producing sounds of the highest calibre for use by
musicians, that has made Eric arguably the top designer of sound libraries in
the world. As Chief Sound Designer for Roland Corporation, a position he
maintains despite the rigours of running his own company, Eric created many of
the patches for the groundbreaking D50 and JV1080 synthesizers. And at his own
company Spectrasonics, the Rolls Royce of sample-library producers, Eric's
sound-design acumen has overseen the creation of such classics as Symphony Of Voices, Liquid Grooves, and Distorted Reality, the
best-selling professional sound library of all time.
Enjoying a bumper year, Eric has just wrapped up
Roland's latest synthesizer entries, the XV3080 and 5080. He is also putting the
final touches to Spectrasonics' soon-to-be-released epic Vocal Planet,
part two of a worldwide bid to create the most extensive collection of vocal
sounds ever assembled.
From Chapped Lips To
Hollywood
The son of a San Francisco choral director, Eric
started playing piano in the sixth grade after a "disastrous relationship with
the trumpet" and chapped lips! He found himself drawn to the rich tonal
possibilities of the piano. Then, in 1975, he played his first Minimoog and
immediately felt that he had found his calling.
"It was all over at that point," says Eric. "I
began devouring everything I could on the subject of electronic music. In
contrast with today's concept of synths as studio tools, the idea of playing the
synthesizer as a musical instrument was my goal. To do this, you needed to learn
keyboard technique, music theory and how to make and create your own sounds —
remember, presets didn't exist yet. I just figured that making sounds was part
of learning the instrument."
After moving to Los Angeles and starting to work as a
session player in the studios, he soon came to realise that "almost no one, not
even the famous keyboard players, knew how to use their instruments. Since I had
a knack for creating sounds, it opened a lot of doors for me."
The number of doors it opened was, indeed,
immense. The roster of artists Eric has worked with reads like a Who's
Who: Luther Vandross, Quincy Jones, Danny Elfman, Marcus Miller, Herbie
Hancock, James Newton-Howard, Eddie Jobson, Michel Colombier, Diana Ross, Arif
Mardin, Chaka Khan, Larry Carlton, Hans Zimmer, Leonard Cohen, Michael Jackson,
Randy Newman and Celine Dion. He has also produced records for a number of jazz
and gospel artists including Mezzoforte, Roby Duke, the Katinas and Richard
Souther. Asked to pick his proudest achievement in the studio, Eric selects
Brazileiro by Sergio Mendes. "That was the most inspiring project I've
been a part of. Incredible music and great people are my favourite combination.
To work in that environment for more than a year was a priviledge," says Eric
about the album, which received the Grammy award for World Music in 1993.
Opening Doors At Roland
But Eric's greatest opportunity came not from an
individual artist, but the Roland Corporation. Shortly after the introduction of
MIDI in 1984, Eric was working in a Southern California music store that had
every conceivable keyboard and synthesizer but, due to an unfortunate location,
no customers. As a result, the sales staff at the store had plenty of time to
experiment and learn all the gear. As Eric recalls: "When the Roland MSQ700 (the
first MIDI sequencer) was introduced, no-one at Roland could figure out how to
use it. Because of all the time we had at the store, we figured out a lot of
weird tricks. Like if you played the parts from a Jupiter 6 and powered up the
MSQ700 last in the MIDI chain, you could get a multitimbral, multitrack sequence
playing. I know that doesn't sound like a big deal now, but at the time it was
pretty mind-blowing. So we put these awesome demos together with every
instrument in the entire store MIDI'd together. Anyway, Roland started sending
their employees down to our store to get trained on their own gear by us. Tom
Beckman (then President of Roland US) came down to see what was going on, and I
gave him the big demo and he dug it. He asked me to demo at the '84 NAMM show
and then I was in."
Eric's first project as Chief Sound Designer for
Roland was to design the patches for the MKS80 Super Jupiter and JX8P, and he
has played a major part in the distinctive Roland sound up to the present day.
He personally created a majority of the patches for such landmark units as the
D50, S-series samplers and the JD800 ("It's all my fault" says Eric in mock
apology for the D50's ubiquitous Fantasia, Digital Native Dance and Soundtrack
patches). As Eric's session and production work expanded, he became a consultant
to Roland R&D Japan, a relationship which has continued to the present day.
The Roland sound-design team has increased in numbers as the number of factory
presets has grown, but Eric has remained as the final authority for selection,
review and tweaking on their pro instruments.
"Since Roland synths like the XV5080 now come with over
1000 factory patches, I'm part of a larger international team of sound designers
which is headed up by 'Ace' Yukawa of Roland R&D Japan," says Eric. "After
all the patches have been created by the International team, it's my job to rate
them and put the finishing touches on the factory set. I just finished up
tweaking the patches for the new XV3080 and 5080, and I've been involved with
the Variphrase project for a long time. It's nice to see these things finally
coming out. Both projects have been about seven years in the making."
Into The Sampling
Universe
Eric also oversaw the development of all of
Roland's worldwide sampling sessions and created the Roland factory CD-ROM
libraries. Despite the quality of these libraries (as evidenced by their
continued residence in many a film composer's collection) the projects generated
a certain degree of frustration. "We were doing difficult work at the
now-defunct Roland R&D in Los Angeles," describes Eric, "spending years
creating these massive CD-ROM libraries for Roland's 700-series samplers. But as
a hardware company, Roland didn't really view sample libraries as their core
business. As a result, the Roland CD-ROMs didn't reach very many people. It just
wasn't important for a large company like Roland to advertise them. Of course,
many people became familiar with our work through the hardware products like the
Sound Canvas, the 1080s and Expansion Boards, but few heard the original
'hi-res' versions we created on the Archive and Project series
CD-ROMs."
As the early '90s progressed, Eric saw a growing
market for sounds to fill ever more cost-effective samplers, and watched as the
soundware industry sprang into life as an exciting new field. At the same time
his session work as a synthesist was beginning to change. More and more artists
and composers were buying instruments like the 1080, as opposed to hiring a
synthesist to bring his or her own rig to the studio and create fresh sounds for
their project.
"In a way, I was putting myself out of work," says Eric.
"So I figured, if people are going to buy sounds instead of hiring me to do
custom stuff, I might as well be the one selling them the sounds!"
Eric, with his wife Lorey as co-partner, founded
Spectrasonics in 1994 and set up UK distribution with Time & Space. With
five phone lines in their kitchen, the pair started small and took charge of
everything themselves: product development, manufacturing, marketing, sales,
shipping, dealer support, and customer support.
"We had no idea how difficult it would be when we
started the business," Eric reflects. "My wife and I worked 7am to 3am, seven
days a week. It was totally overwhelming."
Fortunately, the fledgling startup business had a
great initial line-up. "Our first library was Bass Legends," says Eric,
"which was only possible because of my friendships with Marcus Miller, John Patitucci and Abraham Laboriel. They had a lot of faith in us, and it has gone
on to be one of the best-selling discs of all time. At the same time, my good
friend Bob Daspit (whom I mentored in the sampling arts at Roland R&D) had
gone to work for Hans Zimmer as his personal sound designer. Bob is also a
wonderful guitarist and had created a custom guitar sample library from Hans'
extensive collection of guitars. We also found an amazing group of people in
Singapore who were working on this incredible exotic library. We helped them
finish it and that became the hit Heart of Asia. So we were blessed with
three outstanding products at the inception of Spectrasonics."
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Spectrasonics Studio |
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The equipment list for the
Spectrasonics studio reads like a gear-head's dream. Favourites
amongst Eric's sizeable synthesizer collection include the Access
Virus, the Prophet VS, his collection of Waldorf synthesizers, and a
1976 Yamaha CS80. "It's my favourite axe to play, because of the
awesome polyphonic aftertouch and that sensuous ribbon," explains
Eric.
For effects processing Eric is
a fan of the Roland SRV330 reverb, an item that "gets missed by most
people, mainly because it doesn't say Lexicon on the front panel."
For distortion tricks Eric often uses a rare Boss GL100 guitar
preamp: "It's basically the history of Boss pedals in one rack
space."
Mixing, until recently, was
done on some "very odd, custom-made analogue mixers made by a guy
named Mo West," reveals Eric. He recently purchased a Roland VM
7000-series mixer, however, taking him one step closer to an
all-digital setup.
SAMPLERS • Roland S760 and
S770 • Kurzweill K2000 • Bitheadz Unity DS1 (running
on an Apple Macintosh G4)
SYNTHESIZERS/DRUM BOXES •
Access Virus • Clavia Nord Lead • Doepfer modular synth •
Emu modular synth • Moog Minimoog (modified by Studio
Electronics) • Oberheim SEMs • Polyfusion modular synth •
Roland JP8000 prototypes & production units • Roland JP8080
• Roland JD800/990 • Roland Jupiter 8 • Roland JV1080 and
2080 • Roland MKS50 Alpha Juno • Roland MKS80 Super
Jupiter • Roland System 700 and 100m modular synths • Roland
MC303 • Roland MC505 • Roland TB303 • Roland TR808 •
Roland TR909 • Korg EX8000 • Korg M1R • Korg Mono/Poly •
Sequential Circuits Prophet VS • Waldorf Wave, Microwave,
Microwave XT • Yamaha CS80
SOFTWARE •
Alchemy • Arboretum HyperEngine • Arboretum
Hyperprism plug-in
pack • Arboretum Ionizer • Arboretum Raygun
noise-reduction
plug-in • Antares Infinity • BIAS Peak
audio editor • BIAS
SFX machine effects • Emagic Logic Audio Platinum • Emagic
Sound Diver synth
editor/librarian • Fireball • GRM Tools
plug-in pack •
Metasynth • Opcode Vinyl, Vocode &
Filter plug-ins •
Propellerheadz Rebirth soft synth • Prosoniq SonicWorx Artist
effects • Steinberg
Magneto tape-saturation emulator • Steinberg
ReCycle sample
editor • Thonk soft synth • RAIFF • Region Munger •
Transfer Station • Samplifier sample transfer software •
Saturator • Sound Morph • Sound Hack
audio editor •
Unisyn synth
editor • Waveboy Voder
SIGNAL PROCESSORS • AMS RMX
reverb • API 5502 equaliser • Boss GL100 guitar driver •
Boss SE70 multi-effects • Dimension beam controller •
Euphonics mixing console • Eventide DSP4000 & H3500
harmonizers • GML stereo parametric EQ • Innovonics
compressors • Langevin passive equalisers • Lexicon
PCM70/80/480 reverbs • MXR Distortion Plus • Quest custom
mixers • Roland Dimension D & C processors • Roland RSP550
multi-effects • Roland RSS10 3-dimensional effects • Roland
SDE330 delay • Roland SDX330 chorus • Roland SRV330
reverb • Roland SVC330 vocoder • TC Electronics Fireworx
multi-effects • Summit tube mic preamps
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Developing The Theme
A focus on theme, according to Eric, is one of the
key factors that distinguishes his company's products from the herd of sample
libraries out there. "I learned quickly that it's the concept and title of the
library that capture people's imagination. Since Distorted Reality didn't
have any famous players associated with it, I was initially unsure if it was a
good idea or not. I thought we'd only sell a few copies. But because the concept
of 'distorting reality' appealed to so many different kinds of musicians, it has
become our best-seller by far."
Another Spectrasonics library,
Liquid Grooves, proved more problematic. "We thought the concept of 'Liquid
Grooves' would be great, but we really had no idea how to make rhythms sound
'liquid'. Three weeks before the introduction at the NAMM show, all we had was a
title and cover art. So we rushed into the studio and started experimenting,
commanding the drummers "OK, now think liquid!"
"It was a big challenge," says Eric, "but the
creative part of it was very rewarding. It wasn't until all the experiments with
Wavedrums and live elements were sampled and remixed that it really came
together. It was a very time-consuming process, but it's another one of our
products that gets a great deal of use out there."
Besides a focus on theme, Eric attributes his
success to a commitment to high-quality, useful sounds. "It's not actually that
hard to make a weird sound any more," says Eric, "but truly inspiring, unique
and useful sounds are an entirely different matter. It takes a lot of
patience."
Some Assembly Required
Patience is also required in recording, editing
and processing the truly staggering number of samples required for a
professional sampling product. Spectrasonics compounds this by retaining only a
fraction of the samples initially gathered. For example, on Distorted Reality 2 Eric developed about six gigabytes of material over a three-year period
that never made the final cut.
The forthcoming Vocal Planet was an even
greater effort. Four years in the making, Vocal Planet is really the
second half of the epic vocal collection that began with the well-known
four-CD-ROM Symphony Of Voices collection, which features
cathedral-recorded choirs, boys' choirs, and samples of classical vocalists. The
project was spun off into two parts when Eric realised the immensity of the
undertaking. The two works, combined, provide the most comprehensive collection
of vocal samples ever assembled, demanding over 75,000 samples of 500 singers
from which to draw the final material. Vocal Planet renders the vocal
utterances of ethnic singers, from Gaelic and Celtic folk singers to moaning
Mississippi delta bluesmen, jazz and gospel choirs, to the otherworldly drones
of the Tuvan throat singers (who can each sing multiple notes).
One of many challenges of the project was that
Tuvan throat singing is a dying art, with only 30 or so authentic singers left
in the world. According to Eric, "The Tuvan throat singers were one of the
things on my wish-list if I could have any sound for Vocal Planet. But we
had no idea how to contact them in outer Mongolia! Then one day someone called
and told us the throat singers happened to be in town doing a tour with the
Smithsonian Institute. They agreed to do the sampling late that night and were
on their way back to Tuva the next morning!"
The Shrinking Studio
Plan
Surveying both the past and future, Eric has much
to be proud of. Most Spectrasonics releases remain chart-toppers — some of them
seven years after they were first shipped. How many recording artists can say
the same thing? What's next? Aside from the imminent release of Vocal
Planet and the Roland XV synths, expect the release of new Classic Drumming series titles from Spectrasonics. These CD-ROMs will be activated
for Groove Control, a proprietary method of developing sample libraries created
by Spectrasonics and ILIO that allows users independent control of tempo, pitch,
feel, and even changing the pattern of a stereo drum loop, without relying on
any external software or programming aside from your sequencer.
His studio might get a makeover as well. In a
break with the gear-head tradition of acquiring ever more pieces of equipment,
Eric is seriously considering slimming down his studio. "I'm relying more and
more on software and computers," said Eric, "I'll probably get rid of some
hardware processors and synths, but never my treasures like my 200-pound, 1976
Yamaha CS80 and my Moog."
Reflecting on the radical breakthroughs taking
place in software sound synthesis and effects processing, Eric seems a man at
ease with the new technology. "It's a whole new world," he says. "This year we
ran our entire Frankfurt show from a Powerbook. We were at NAMM just a couple
months earlier and that wasn't possible."

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